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The Eregrim

The Eregrim

Divine Ancestors of the Dver

Major Deity
Symbol of The Eregrim
Each member is identified by a personal rune
Alignment
Varies (Varies)
Portfolio
Dver
Followers
The Dver
Realm

Other Names

The Ancestral Host

Common title

The Stone Fathers

Common title

Erigrim (Elders, Eternal Ones) manifest as figures of ancient wisdom and unyielding strength, the very essence of the Dver people made divine. They are paragon, the embodiment of Dver culture and honor. They have changed little in appearance since their ascension. Each are identified by their personal rune that they wear on their clothing and by the saintly halo on their heads.

For the first eight, their presence brings with it the strength of the mountains and the wisdom of ages uncounted. Durathor, the ninth, is the embodiment of destruction and punishment, the bringer of death and suffering. He is the outcast son of the Dver people, born from the betrayal of his father and the greed of his keepers

The followers of The Eregrim are looked upon with deep respect, as the keepers of ancient traditions and the guardians of Dver heritage. Though the clergy may be seen as traditional by some, the Ancestral Host is regarded by all Dver as the very foundation of their culture and the source of their strength.

To the Dver, their belief is tangible. Their stories tell of their ascension as a matter of public record. To them it is not mere faith, it is a part of what makes them Dver.

Wherever they gather, The Eregrim are called upon to bless the work of their descendants and guide them in the ways of their forefathers. Whether to grant some form of divine inspiration or to provide protection through wisdom, The Eregrim receive countless prayers from those seeking the blessings of their ancients.

The followers of The Eregrim are those who have dedicated their lives to the preservation of Dver culture, who have seen the changing world and chosen to maintain the traditions that have sustained their people for generations, and who have learned that the wisdom of the ancestors is more powerful than the fickle nature of progress. They include clan leaders who guide their people with ancient wisdom, master craftsmen who create works of lasting beauty, and those who have endured great trials and emerged stronger for having learned to trust in the strength of their heritage.

The Nine Eregrim
Deity
Align.
Rune
Portfolio
Domain
Agamor, the Allfather
LG
ᚨ : “Ansuz” (divine)
Leadership, Healing
Healing
Toreval
TN
ᛉ : “Algiz” (elk)
Magic, Runes
Magic
Fallarn
CG
ᛗ : “Mannaz” (man/dver)
Courage, Strength
Confidence
Noregall
NG
ᛟ : “Othala” (heritage)
Family, Clan, Honor
Family
Oreiss
LE
ᚠ : “Fehu” (wealth)
Wealth, Greed
Wealth
Gort
CN
ᛒ : “Berkanan” (birch/axe)
War, Victory
Might
Urir
CN
ᚱ : “Raidō” (journey)
Death, The Afterlife
Death
Bazardin
CG
ᛊᛋ : “Sōwilō” (sun/light)
Crafting, Industry
Creation
Durathor
CE
>ᚦ : “Thurisaz” (giant)
Punishment, Suffering
Destruction
  • Agamor teaches us to lead by example and protect the lives of your subordinates
  • Toreval teaches us to unravel the mysteries of the cosmos
  • Fallarn teaches us to have courage and protect the weak
  • Noregall teaches us to care for our families and honor the clans
  • Oreiss teaches us to seek prosperity at all times
  • Gort teaches us to seek victory in battle and honor in death
  • Urir teaches us to tend to the dead and revere our ancestors
  • Bazardin teaches us to work the forge and build with determination
  • Agamor despises needless destruction
  • Toreval despises those that keep secrets
  • Fallarn despises cowardice
  • Noregall despises those who abandon their companions
  • Oreiss despises losing wealth
  • Gort despises those who die without taking blood first
  • Urir despises those that desecrate the dead
  • Bazardin despises those that stop celebrating creativity
  • All despise the worship of Durathor
Pathfinder 2e
Divine Font
Harm or Heal
Skill
Agamor: Diplomacy, Toreval: Arcana, Fallarn: Athletics, Noregall: Society, Oreiss: Deception, Gort: Survival, Urir: Medicine, Bazardin: Crafting, Durathor: Intimidation
Favoured Weapon
Warhammer, Mace, War flail, Spear, Pick, Battle axe, Machete, Warhammer, Greatwsord
Follower Alignment